Massive Nintendo Code Leak Reported

By Ben Hamill - July 27 2020

Massive Nintendo Code Leak Reported

A massive source code leak of what is being described as an incident of giga proportions has left Japanese video games and console manufacturer Nintendo covering wildly for its loose bits. This after an anonymous poster on a popular gaming message board recently leaked huge volumes of source code and internal documents and correspondence from the gaming giant into the public domain.

The leaked info includes the source code and the code-development versions of several of Nintendo’s biggest hits, including games such as Super Mario 64, The Legend of Zelda: Ocarina of Time, Star Fox 1 & 2, and Mario Kart 64. Lesser-played games such as Yoshi’s Island and F-Zero have also been named as having been leaked.

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Instant Access To Value

Needless to say, communities focused on games like Super Mario 64 are completely over the moon. The leaks also mean that features for the longest time only rumoured and speculated about, can now be placed into existing mod frameworks without too much effort.

But not only has some very closely guarded code been leaked into the public domain, but also large volumes of internal correspondence between Nintendo and a few other games development studios. Private trade documentation pertaining to a few private studios is now vulnerable and out in the open too.

The leaked material includes code for many of Nintendo’s most famous titles ever released, including games dating as far back as the 1990s and the SNES eras. The leaked code and internal correspondence have reportedly been confirmed as being 100% authentic and untampered with.

Spreading Like Wild-Fire

As what could probably have been foretold, the leaked code, images, and even compiled renders, are being circulated faster than the speed of light on social media and across online gamer platforms. The code is especially valuable to the ROM Hacking and the tool-assisted speedrun communities and forums. As a rule, completely dependent on memory images and time-consuming disk extractions, speedrun communities have now had all the ground-work done for them beforehand.

Several forums are by now involved in investigations into the mentioned leaks. According to those in the know, at least two terabytes’ worth of files and information have been illicitly released and leaked.

Nintendo has not yet commented on the leaks and no-one has been named the guilty party as of yet either. But that a leak pretty much revealing all there is to know about the Wii generation is bound to cause some damage somewhere along the line, is pretty much a dead given.

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